It feels like Sony is trying to channel its whole spirit into this game. Astro Bot is a glimpse of what Sony wants you to understand that it believes that it is. It has the boundless cheer of a group of people coming together and trying to be their best selves. All in all, Astro Bot is definitely one of 2024’s best games, and I wouldn’t be surprised if it were considered to be the year’s best. If there were anything to criticize about the game, it may just be the game’s difficulty and its exclusivity.
Trophy in Astro Bot in the Slo-Mo Casino world of Serpent Starway. Look for the four golden slot machines by the third checkpoint in Slo-Mo Casino (right after you enter the casino doors). Did https://g28e.com/ know you can use your Twin-Frog Gloves Power Up to beat up two Wormys at once? Yep, while exploring the Wormy Passage world, be sure to keep an eye out for a pair of two or more Wormys (green worm enemies). Press both your left and right trigger (L2 and R2) to punch your left and right Twin-Frog Glove into the mouths of the Wormys. Did you know you can catch the bugs in Apes On The Loose with your net?
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As part of our Astro Bot guide, we’re going to reveal all Special Bots, who they are, and where to find them. As it stands, with dozens of Astro Bot reviews in, it is currently the best scoring full game of the year. It has a 94 metascore, rocketing it into GOTY contention, if not being a clear frontrunner at the moment. It’s being called one of the best platformers ever, right up there with the classics, and the reviews are just absolutely glowing.
The image quality is superb, showing off the vibrant and detailed worlds wonderfully. While it doesn’t have the graphical heft of other first-party titles, it’s incredibly visually pleasing thanks to clean, consistent art direction. On top of that is silky smooth 60 frames-per-second performance, with not one hitch spotted in all our time playing.
Astro Bot Dualsense Wireless Controller
But where the real brilliance of Astro Bot becomes apparent is in the worlds themselves, which constantly add unique features, gimmicks, and mechanics, but integrally those all build off those core foundations of gameplay. In one, you hit switches that change the level between night and day, changing the entire layout at the same time. In another, you shrink into a tiny mouse, seeing things from a whole new perspective and opening up wild new solutions to puzzles.
Few ideas are even revisited, making some moments feel memorable and unique. While it can border on not allowing some of those ideas to creatively breathe, given how quickly they can be cast aside in favor of something new, I never felt robbed of my time with any moment, or spectacle. Every stage in Astro Bot provides its own challenges, forcing players to think outside the box or make use of unique power-ups. As previously mentioned, anyone that has played Astro’s Playroom will have a good idea of what to expect here. Controlling Astro is a joy, with him being extremely responsive as he runs, jumps, uses his foot-lasers to hover a small distance, and lash out at enemies with his short metal arms. You’ll use these basic skills liberally as you explore the levels found within each star system, negotiating platforms, avoiding traps and overcoming a wide range of enemies.
It’s been quite a rough few weeks for Sony and PlayStation fans out there, and it’s great to know that it’s not all doom and gloom as Astro Bot is here to save the day. As a casual fan of platformers, Astro Bot blew me away and reminded me of the nostalgia and fun that is to be had with the genre. The last time to do this was Nintendo’s Super Mario Odyssey, which is a very high standard to beat or match in recent years. Needless to say, Astro Bot exceeded my expectations by being nearly perfect in almost every aspect of the game. As I collected them, I found myself getting surprisingly emotional as deep-cut games I grew up with got their lovingly crafted due. Every time I found an old friend, I was transported back to that kid in the backroom of my parent’s house playing PS1.
It’s pure joy and a reminder of what the first three generations of PlayStation embodied. It’s a game that perfectly combines technology, design and creativity into a singular, ultra-polished whole without any filter whatsoever. This is about as perfectly executed as you can realistically expect these days and I urge you to play it.
You say one game might appeal to one person but not the other and then start making blanket statements about what reviewers should be scoring games. Platform games obviously don’t appeal to you…that doesn’t mean that they can’t appeal to other people. When someone scores a game they have to score it for its own merits and take it for what it is, not compare it to every game that has ever existed. BG3 is exceptional and I couldn’t agree more it’s a 10 but it’s not comparable to Astro Bot in the same way it would be dumb to compare Gran Turismo 7 and Alan Wake 2. If games only got 9s and 10s based on how big they are and how much freedom they offered then most indies would never score higher than a 4.
I’ve never cared about PlayStation Trophies before, but I expect to unlock them all in Astro Bot, if only incidentally because I want to see and do everything this game offers. I don’t know if I’ve ever played a platformer before where I enjoyed literally every single boss fight and level, but I can confidently say that about Astro Bot. The stages constantly surprise and delight as they take full advantage of the PS5’s hardware. Astro Bot levels are beautiful, brought to life by genius art direction and some of the best graphics on the PS5. It all feels so alive thanks to how the DualSense controller reacts to what players see on the screen, with Astro Bot making great use of the DualSense’s haptic feedback and speaker.